Campagne |
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UIO DT EI HdT LdW Liberté RN SdF FdON LMdT EdW LGS HdDF SlSB - TFGE |
Era |
Pd Âdh - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Langue |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Men touched by the Gods of Chaos are changed in horrible monster in whose veins flow a poisonous fluid. These unnatural creatures are called Mutation and are feared both by their enemies and allies for their strength and evilness. Mutations don't use weapons on the battlefield, they simply hit their enemies until they die.
Remarques : The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures.
Évolue à partir de : | |
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Évolue en : | Greater Mutation |
Coût : | 20 |
PV : | 48 |
Mouvement: | 4 |
XP : | 40 |
Niveau: | 1 |
Alignement : | chaotique |
ID | BM Lesser Mutation |
Capacités : | régénération |
crush contondant | 12 - 2 corps à corps | poison |
Résistances : | |
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tranchant | -20% |
perforant | 20% |
contondant | 0% |
feu | -10% |
froid | -10% |
sacré | -40% |
Terrain | Coût des mouvements | Défense |
---|---|---|
Caverne | 2 | 30% |
Château | 1 | 40% |
Collines | 1 | 30% |
Eau peu profonde | 2 | 20% |
Eau profonde | 100 | 10% |
Forêt | 2 | 40% |
Forêt de champignons | 1 | 40% |
Gelé | 3 | 10% |
Impraticable | 100 | 10% |
Infranchissable | 100 | 10% |
Marais | 1 | 40% |
Montagnes | 2 | 40% |
Plat | 1 | 30% |
Récif | - | 0% |
Sable | 2 | 20% |
Village | 1 | 30% |